The WINDOW_BUFFER_SIZE_RECORD structure is used in a console INPUT_RECORD structure to report changes in the size of the screen buffer.
typedef struct _WINDOW_BUFFER_SIZE_RECORD { // wbsr
COORD dwSize;
} WINDOW_BUFFER_SIZE_RECORD;
Buffer size events are placed in the input buffer when the console is in window-aware mode (ENABLE_WINDOW_INPUT).
INPUT_RECORD, ReadConsoleInput
See also:
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