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'[SX] BROSNAN ALGORITHM'
2009\05\22@140336
by
mxg331n/a
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I've built a memory mapped VGA interface using the SX 48. I've implemented many video functions such as Sprites, draw pixel, and draw box but the line has got me stumped. Does anyone know how to implement a line using the BROSNAN ALGORITHM or otherwise? Thanks!
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2009\05\22@151559 by leon_hellern/a
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Don't you mean the Bresenham algorithm?
Leon
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