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'[EE]:: (not quite the) World's first video game'
2011\01\05@193902 by RussellMc

face picon face
"Tennis for two"
Brookhaven Labs, 1958.
Created for an open day.

"Tennis" on an oscilloscope using an analog computer./

       http://scienceblogs.com/brookhaven/2010/12/resurrecting_one_of_the_worlds.php

In the recreation (video) note the anachronistic LEDs.
What is the mechanical"sequencer" for - shouldn't be necessary.
Relays maybe.

It doesn't look too hard to do with a fully analog system - even
without relays.



        Russell

___________

Ken said:

Subject: World's first video game


Here's something you could do with an old slow Tek scope:

http://scienceblogs.com/brookhaven/2010/12/resurrecting_one_of_the_worlds.php

Watch the first video  - and then think about what it would take to do that
using an analog computer.

Regards,

Ken Mardle

2011\01\06@090959 by Derward Myrick

picon face

Russel:

I do not think You would believe some of the things that were done early on..

A lot of things were developed by people and were never picked up by the public.

Back in early 1960 I bought a 541 Tek scope and developed a charter generator

for TV.  I could display the letters and numbers on a TV.  In early 1964  I sold it to

The company(Brown Engineering) I worked for in Huntsville Alabama.  All their work

was for NASA and the Military so they did not do any thing with it and in 1970 they

sent me a letter giving the rights back to me.  The problem was they were making so

much money on Gov. contracts they did not want to waste time and money on something

that was not sure.  I am sure that there are many things developed early on that were state

of the art and was never known outside of the person or small group that developed it.

Derward Myrick





{Original Message removed}

2011\01\06@102057 by RussellMc

face picon face
> Russel:
>
> I do not think You would believe some of the things that were done early on.

I don't know why you'd think that :-).
I didn't mean to evince any great surprise at the achievement. Just
passed it on as being an impressive but believable example.

One of my treasures is a book titled "Faster than Thought. A symposium
on digital computing machines."
8+ major any many minor digital computers and the general field are discussed.
My copy, ex California Federal Telecommunications lab, is 1955.
1st printed in 1953.
Dr A.M. Turing FRS wrote one of the papers - dealing with the
application of computers to games, with chess playing example given.
1953!

I've seen a full basketball scoring and game control system written in
256 bytes of fusible link PROM, using an SC/MP processor.

In 1977 I used a Motorola 6802 (D2 kit!) to read blocks of data from
an 8 track tape drive (ONLY JUST able at 4 MHz clock)  and pass them
to an HP9831 "Mini Computer" using HPIB. (Subsequently adopted for use
by then NZPO).

Marine RADAR was  first demonstrated by a German in Germany in 1903.
Fortunately, perhaps, nobody got the point.

Much more ...

I can well believe your commendable scope / TV display - sounds like
you had fun.

Those were the days ... :-)


 Russel


'[EE]:: (not quite the) World's first video game'
2017\09\04@124214 by RussellMc
face picon face

On 7 January 2011 at 04:20, RussellMc <spam_OUTapptechnzTakeThisOuTspamgmail.com> wrote:

>
> One of my treasures is a book titled "Faster than Thought. A symposium
> on digital computing machines."
> 8+ major any many minor digital computers and the general field are
> discussed.
> My copy, ex California Federal Telecommunications lab, is 1955.
> 1st printed in 1953.
>
​
*    â€‹â€‹Dr A.M. Turing FRS wrote one of the papers - dealing with the*

>
> * application of computers to games, with chess playing example given.*



> 1953!
>

​Turing would have appreciated this.


*- A step-by-step guide to building a simple chess AI*

​             ​
​medium.freecodecamp.org/simple-chess-ai-step-by-step-1d55a9266977​
&

           Github:  https://github.com/lhartikk/simple-chess-ai


- Cited by hackaday in April this year (2017)

      https://hackaday.com/2017/04/03/chess-ai-old-school/#more-251016


______________________________________

Related.

MIT OpenCourseWare
<www.youtube.com/channel/UCEBb1b_L6zDS3xTUrIALZOw>
http://ocw.mit.edu/6-034F10

Lecture 6 : Search: Games, Minimax, and Alpha-Beta
MIT OpenCourseWare
<https://www.youtube.com/channel/UCEBb1b_L6zDS3xTUrIALZOw>Published on Jan
10, 2014
MIT 6.034 Artificial Intelligence, Fall 2010
View the complete course: http://ocw.mit.edu/6-034F10
Instructor: Patrick Winston
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