[This is a preview of an interface that may appear in future releases of Windows.]
The ACTRL_OVERLAPPED structure stores an event object and state information for an asynchronous access-control operation.
typedef struct _ACTRL_OVERLAPPED {
ULONG Reserved1;
ULONG Reserved2;
HANDLE hEvent;
} ACTRL_OVERLAPPED, *PACTRL_OVERLAPPED;
The first call to the GetOverlappedAccessResults function for a given ACTRL_OVERLAPPED structure closes the event object handle. Subsequent calls to GetOverlappedAccessResults use information stored in the reserved members to identify the asynchronous operation.
GetOverlappedAccessResults, SetNamedSecurityInfoEx, SetSecurityInfoEx
See also:
| file: /Techref/os/win/api/win32/struc/src/str00_19.htm, 2KB, , updated: 2000/4/7 12:20, local time: 2012/5/25 12:23,
38.107.179.234:LOG IN |
| ©2012 These pages are served without commercial sponsorship. (No popup ads, etc...).Bandwidth abuse increases hosting cost forcing sponsorship or shutdown. This server aggressively defends against automated copying for any reason including offline viewing, duplication, etc... Please respect this requirement and DO NOT RIP THIS SITE. Questions? <A HREF="http://www.piclist.com/techref/os/win/api/win32/struc/src/str00_19.htm"> ACTRL_OVERLAPPED</A> |
| Did you find what you needed? |
THE book for getting started with the PIC uC!
5 stars at Amazon.com
Now available from piclist.com for $34.95 ($7.50 S&H)
|
|
The only consistant, simple to use yet powerful development environment. It simulates real-world devices via virtual component "plugins" (LED,LCD,key,motor,TV,etc) in real time, has a syntax highlighting editor, macro assembler and disassembler. Regular updates and third-party plugins keep this software ahead of any other PIC IDE. |
.